//
//  Monster.h
//  Cocos2DProject
//
//  Created by Sei Hyung Lee on 10. 4. 23..
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "HelloWorldScene.h"


@interface Monster : NSObject 
{
	CCSprite *sprite;
	CGPoint position;
}

+(void) Spawn:(HelloWorld*)layer tileMapLayer:(CCTMXLayer*)tileMapLayer;

@end
